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Game Review: Doom

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Doom was one of those games that I wasn’t allowed to play when I was a kid but I did anyways. It was dark, atmospheric and kind of scary. The games were unique at that time and basically laid the foundation for future first person shooters. Since then Id software tried to recapture that magic with various other games like Doom 3 and RAGE but were never really were able to reach the heights of Doom I and II…until now.

There was some hesitation from fans when the new Doom was announced since the market was oversaturated with first person shooters and it would take something special for the new Doom to make a dent. The development history of the game was troublesome, Id Software had completed a Doom game, didn’t like what they had created and then restarted the development process from the beginning. So there were a lot of questions that needed answering, would the new developers be able to design levels as good as John Romero and co.? Would the new developers be able to create the same fast-paced action that were present in those original games? Would they try to create a more immersive narrative even though those older games didn’t really rely on one? Even then, would a first person shooter with a reliance on gameplay over narrative even succeed nowadays when narrative seems important to the consumer and the players?

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I was able to get my hands on Doom a few days before its official release and even though the multiplayer beta was disappointing, I was really looking forward to the single player campaign. As the games release date got closer, it was revealed that no review copies were sent out to any of the major websites so many people were expecting the worst. I wasn’t sure what I was expecting when I put the game in, I hoped for the best though. Thankfully what I got was nothing short of incredible. The game has incredible visuals and art direction, the environments look great, the monsters look extremely detailed and the animation is top notch. The music and the sound design are also fantastic and suit the game perfectly. Another aspect of the game that adds to its value is it doesn’t take itself too seriously. The developers built a ridiculous and amusing lore surrounding Doom-guy. They took this generic guy and turned him into this legendary warrior that demons fear. He has a personality even though he doesn’t say a word, it’s all in his actions. The game plays fast, it’s brutal and the music accompanying the action is memorable. The way the game starts is brilliant and probably one of the most memorable introduction to any game I’ve played.

The developers were successful at modernizing Doom in a couple of ways. First off is you can now upgrade your weapons, thankfully it’s not convoluted. Each weapon has two upgrade paths and the manner in which they’re presented is simple and straight forward. Your armor can be upgraded as well and like your weapons, the process is simple. You can also upgrade the amount of health, armor and ammo you can carry. You’ll also come across demonic runes that present a challenge and if you complete the challenge you’ll unlock a rune that you can equip that will also help you out in some way.

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Other ways the developers were able to modernize Doom is the games level design. The original Doom games had complex level designs that were maze like and contained plenty of secrets to discover. The developers were able to take that feel and successfully modernize it. Levels have a lot of verticality to them and you’ll be jumping around quite a bit. It sort of feels like a Metroidvania kind of game in some ways. You’ll get lost in the levels the same way players did in the original game. The levels have secrets and even when you know where they’re located, some secrets are still tricky and challenging to get to.

The game also features two other modes besides the single player campaign mode which are multiplayer and Snapmap modes. Multiplayer is self-explanatory and I haven’t really touched it since release because I’ve been spending all my time playing through the campaign while the Snapmap mode is where all the user-created content will be. Snapmap lets you create and share your own levels and challenges. I’m actually impressed by how much content Doom has to offer.

Its been a while since I’ve enjoyed a first person shooter as much as I’ve enjoyed Doom. It might just be the best single player first person shooter I’ve played. It’s memorable, it’s fun and it’s very violent. I highly recommend it to anyone looking for a fast-paced action game that doesn’t take itself very seriously. I’m relieved it turned out this good since I chose to play Doom before Uncharted 4. I don’t like giving out perfect scores (I’ve only given 5 games perfect scores), but Doom deserves it.

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Post by Patrick




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Reviews Video Games

Game Review: The Division

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The Division has been out for quite some time now and it’s taken me this long to write about it because I wanted to make sure my opinions didn’t change the longer I played the game. The game has generally been received well by critics, but as always that doesn’t reveal the extent of a games quality. If you don’t know what the Division is, it’s a cover based shooter with RPG mechanics, that’s a quasi MMO. Think of Destiny, yeah. It’s sort of like that.

The set up for the Division is simple. A lethal virus breaks out during Black Friday and spreads across New York City, ravaging the city and killing thousands. Manhattan is quarantined and the US Government activates sleeper agents known as the Division to assist emergency responders to bring stability and order to the city.

The game puts you in the shoes of an unnamed Division agent. You create your character and you’re forced into action. After a few missions you unlock your base which is split into 4 distinct sections. You have the general area where the stores and your stash are located. You have the medical, the security and a tech area. Whenever you upgrade each section you’ll see your base grow, with more personal and more people populating the base. It’s a great thing to see and very satisfying to observe. Each base upgrade also helps your character by adding perks or abilities. So you have more then one reason to upgrade your base. It also makes you think about what upgrade to choose first. Think of these three sections and the abilities they unlock as different play styles: If you focus on the medical section you should consider yourself a healer, if you focus on the tech, a rogue and if you focus on security a tank. Obviously you can mix and match, but generally this is how I thought of it.

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I enjoy enemy A.I. that is dynamic and that are smart. Bar some inconsistent moments the A.I. in this game is that. The enemies will try to outflank you so seeking cover in one place isn’t going to guarantee you safety. Your best bet is to shoot, cover and move. Staying out in the open will most likely lead to your death. The game features different groups of gangs that each offer different challenges. Within these gangs you’ll come to be familiar with the different types of enemies you’ll face. There are your melee enemies, who are probably the dumbest of all enemy types. They’ll just run up to you and try to hit you with a bat. They’re easy to kill, but if they do end up hitting you, they’ll deal a lot of damage. Then you have the other typical enemy types: a sniper, a shotgun, and regular grunt who uses automatic rifles. Depending on what gang you’re facing you’ll face more types of enemies. For example there is a gang called the Cleaners. They usually come equipped with flame-throwers and will burn anything that comes close to them. Then you have the boss-type characters who have a ton of armor and take some time to kill. Sometimes you’ll have to fight more than one and these fights can be pretty intense.




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Video Games

Halo 5: Guardians Out in Kuwait

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Markaz Al-Kuwait has started selling the collectors edition of Halo 5: Guardians seven days before the world wide release date and for KD150. Amazon in comparison is selling the collectors edition for $250 which is around KD75, so it’s obviously a lot more expensive here.

No word on if the regular version of Halo 5 is out yet, chances are shops will try to sell as many as these collector editions before making the regular, more affordable version available!

UPDATE: As Yousef points out in the comments, the Collectors Edition doesn’t even include a CD of the game, but a code to download it. So even if you buy this version of the game you won’t be able to play it until the release date.