Interesting Video Games

The PSP Rant

I am pro Sony PSP. I definetly think its a way cooler machine then the GameBoy DS which is big and clunky. The Sony PSP games are way cooler and the connectivity features of the PSP are also a lot cooler. In a recent comparison in WIRED magazine between the PSP and DS, the PSP ofcourse came out on top. But today I read an argument about the PSP that I found interesting. The PSP is better then the DS, we know that, but how much better it could have been is the issue here.

Here is the rant I read taken from Joystiq:

The PSP’s battery is a topic of huge debate. Depending on use, a single charge can last anywhere between 6 hours all the way down to 1.5, depending on which features the handheld utilizes. Why is this?

I seriously ask, should you as a consumer and gamer, have to juggle volume and brightness to eke out a bit more play time? Should game developers be asked to manage the battery consumption or should that be an issue for the developer of the system? Basically, shouldn’t the system, when used at maximum capacity, have a reasonable battery life?

If Sony hadn’t tried to force an optical drive in the PSP, there would be much more room in the system for a larger capacity battery. Load times would be nonexistent. The system would be less fragile and prone to breaking due to mechanical failure. The system wouldn’t have the shuriken UMD ‘feature’. Overall, it would be a much better system. Sony’s reliance on the optical disc has resulted in a worse product than could have otherwise been built.

Why? Why did Sony insist on putting an optical drive in the PSP when it had to compromise on so many other issues? Simple, Sony wants to sell you movies and music on the UMD. They want you to buy a UMD movie for $20. That UMD movie has 1/3 the resolution of a similar priced DVD. That UMD movie can’t be played back on a TV. That UMD movie does not have additional DVD features, menus, subtitles or other cool things you may find on a DVD. Sony makes nearly 100% profit on movies and music.

Sony sacrificed the PSP in order to make money off of movies.

Now, before you start calling names, I’m not laying hate on the PSP. Nice screen. Sleek, shiny case. Good graphics. Nice.

I look at the decisions made by Sony and I see decisions that are absolute trash for gamers but great for lining Sony’s pockets with money. I feel frustrated knowing the PSP could have been so much more if they would simply step up to the plate and decide to knock a home run out of the park instead of walking to first base on the back of movies and music. The missed potential for a system with an 8 hour battery, fully loaded with wi-fi on, makes me weep.

4 hours isn’t enough. 2 hours is a downright embarrassment. As gamers, we should demand more.

3 replies on “The PSP Rant”

I know where you’re coming from Mark. But the case is that Sony is taking a battering in terms of profit. Their stock price has been continuously hammered in the last few years. Imagine it nearly reached 150 dollars and now a mere 40 dollars. They recently decided to sack Nobuyuki Idei, the CEO of Sony and replace him with the American unit’s chief, Sir Howard Stringer. They are deseperate to make a buck!
Their consumer products are taking a hammering, with constant failures like the Sony Atrac3 format and the Network Walkman. They were basically depending on their music and movie sects for the money consumer products haven’t been making, clinging on to hits like Spiderman and juicing every cent out of it. It was a tough call, considering how loyal Sony has been to it’s gamers, especially with hardcore games like Metal Gear Solid and GranTourismo.

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