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Reviews Video Games

The Playstation 4 Review

The Playstation 4 was released in North America on the 15th of November and sold a million units in 24 hours. We’ve had to wait until earlier this week to see the PS4 officially released in Kuwait and the Gulf and as of this post, it’s pretty much sold out with supposedly no new shipments arriving until early January. So what’s the noise all about? Do you need to own the PS4 now? Are the launch games worth it? These are some of the questions I’m going to be answering in this post.

The PS4 itself is designed nicely, it’s as small as the slim Playstation 3 (maybe even a bit smaller) and it’s pretty light. Complete opposite of the first iteration of the Playstation 3 which was huge, bulky and ugly.

The second thing I’m going to talk about is the new controller, the Dualshock 4. I wasn’t a big fan of the Dualshock 3 and preferred the 360 and Wii U controllers over it. The Dualshock 3 felt light, cheap and didn’t fit well in my hands. I also wasn’t a big fan of the design as it was difficult to clean due to the dirt getting caught on all the edges. The Dualshock 4 changes all of that – the design is nice, sleek and clean, it fits comfortably in my hands and it doesn’t feel cheap. The small touchpad on the face of the controller works well and isn’t overly sensitive to touch (unlike the Sony Vita’s rear touchpad). The controller also features a mono speaker that plays some sounds as you’re playing games. It takes a few minutes to get used to the fact that the controller doesn’t feature a “START” and “SELECT” button like the majority of controllers have had throughout the years, those buttons have been merged into one “Options” button. One of the new additions that’s been making some headlines is the “SHARE” button. When you press it, the PS4 will create a screenshot of the moment and a video clip of the last 15 minutes of gameplay. You then decide where you want to upload them to Facebook or Twitter. If you also feel like broadcasting what you’re playing to the rest of the world, you can also do that through the services of Twitch or USTREAM. All this is done seamlessly and I was surprised to see how Sony have simplified the process.

One thing I dislike about the controller is the light bar which is located on the back of the controller. The light bar displays different colors to alert you on things like low health (it’ll glow red), but it’s kind of a useless feature unless you’re looking at your controller as you’re playing. If you sit directly in front of your television as you’re playing, the controller creates an annoying reflection on your TV when the games you play feature dark levels or segments – it just breaks the immersion. Hopefully there’ll be an update in the future that’ll allow us to choose whether we want to keep the light on or not.

The next thing I want to bring up is the Playstation 4’s user interface. This is another feature that I think could be improved. I’ve never been a huge fan of Sony’s user interfaces, whether it’s the Playstation 3’s menu or the Vita’s terrible use of bubble icons. The Playstation 4’s user interface has three sections. The first is the main menu; icons for your games, the browser, music, video, etc are all accessed from there. The second section (when you press down on your D-pad) is specific to the application or game you’ve selected. So for example, if you press down when Killzone: Shadow Fall is selected, a menu will appear that shows your recent activity, a shortcut to the community, multiplayer modes, and the game manual. If you press up on the main menu, the third section of the menu system appears and this is where you can access the Playstation Store, Friends List, Trophies, Settings and a few other options. I just don’t find this system to be intuitive at all. Why is the Playstation Store icon not located in the main menu and instead hidden in the upper section? Why aren’t the menus customizable? Nintendo and Microsoft both offer menus that are somewhat customizable, so why can’t Sony?

Moving on to launch games. I was given two games to try out by Sony that were launched exclusively for the Playstation 4, Knack (a 3D platformer adventure game) and Killzone: Shadow Fall (a first person shooter). Knack was developed and designed by SCE Japan Studio and Mark Cerny, both have an impressive repertoire of games and so I was surprised to see the below average reviews for this game. An hour into the game and you could see why it’s been getting poor review scores. First off, all the characters (especially Knack) are bland. Think of all the great characters in 3D platformers that we’ve seen in the past; Super Mario, Sonic the Hedgehog, Crash Bandicoot, Banjo-Kazooie, Ratchet & Clank, Jak and Daxter, These games featured a whole cast of colorful, interesting characters and most importantly, the main characters were memorable. Knack’s design is forgetful and pretty ugly. He’s made up of all these tiny pieces and shapes and as you progress through the levels you start to grow as you gain more of these pieces until you’re huge and you’re able to do massive amounts of damage. The combat in this game is just “X, X, X” repeated, until you fill up your special power gauge and then you can perform a special move. The level designs are incredibly linear and lack any sort of inspiration. How linear are they? Well, there’s only one path through the level – no little deviations, no hidden paths, no shortcuts. There are “secrets” behind walls that have very large cracks to visually tell you that the wall can be smashed. Those are placed along the paths so they’re not even really hidden. There’s literally no sense of exploration and the platforming segments aren’t even challenging. Very young kids (younger than 10) might enjoy it, but I recommend most of you to skip this game if possible.

Onto Killzone: Shadow Fall. Before playing this game I had only ever played and beaten Killzone 2 which I thought was fun with very intense firefight, but also had a forgettable story with forgettable characters. The characters were beautiful and had fluid animation but the level layouts (which were well designed) were visually boring to look at. Everything seemed to be just a variation of grey with some brown tacked on. Shadow Fall seems to continue the trend of having forgettable characters and horrid writing but has much more beautiful and varied level layouts. The first level you play is vivid and colorful (there’s a bit too much lens flare for my taste though), the second level is the opposite, it’s dark, gloomy and kind of freaky. The shooting and firefights are really fun. Graphics? Not a massive leap from the PS3 but for a launch game it looks really good. You’ll enjoy this game if you go in expecting a straight up first-person shooter with a fun single player experience and multiplayer modes. But, you’ll be disappointed if you’re looking for a FPS that has an interesting plot with memorable characters.

Now the important question, is it worth buying the Playstation 4 now, or should you wait? The controller has been improved, the console is designed nicely, it isn’t heavy, it isn’t bulky and it has a promising line-up of upcoming new games. There’s no doubting the potential of the console, just one look at Killzone: Shadow Fall will tell you that. 2014 will be a good year for gaming with titles like Tom Clancy’s The Division, Witcher 3 and Metal Gear Solid V: Ground Zeroes coming out. My issues with the PS4 are minor. The light bar on the controller, the menu system and the lack of a media server wont affect my enjoyment that I’ll get from playing games on the machine. Still though, I’ll wait a few months before purchasing one. None of the exclusive launch games interest me and the ones that aren’t exclusive I’ve already played on my 360/PS3/Wii U. If you can’t wait and want to pick one up now, the games I recommend are Assassin’s Creed IV: Black Flag, Killzone: Shadow Fall, FIFA 14, Battlefield 4, and Lego Marvel Superheroes.

Posted by Patrick




Categories
Video Games

Do you have any PS4 questions?

I passed by Sony today and picked up a Sony PS4 to review for the blog along with two games, Killzone and Knack. My brother is going to be reviewing it since he’s in charge of the gaming posts on my blog. If you need to know anything about the PS4 just leave a comment below.




Categories
Video Games

Xbox One Prices in Kuwait

The Xbox One is now available in Kuwait and surprisingly it’s priced KD20 cheaper than when the PS4 was available on the first day even though the PS4 is actually a cheaper console. The price is also slightly more consistent across the store with the Xbox One selling for KD260 at Rihab Complex and Blink while Digumz is selling it for KD270. This is the PAL version that includes a digital copy of FIFA 2014 as well as the Kinect sensor.

Like the PS4, the prices should drop considerably once the console becomes more readily available.




Categories
Video Games

The Official PS4 Release Date and Price for Kuwait

According to the local Sony dealer, the PlayStation 4 will launch in Kuwait on December 13th and for just KD130. That’s less than a month away.




Categories
Video Games

Sony PlayStation 4 Prices in Kuwait

The Sony PS4 is out in Kuwait already but the prices as expected are pretty high right now. In Rihab they’re selling it for KD245 including a game while online you have:

Blink KD229 (Sold Out)
Souq KD239
Digumz KD255

People who had pre-ordered directly from Amazon to Kuwait (not via a US forwarding mailbox) have already started receiving shipping notifications. Finally, I have a friend who ordered directly from the online Sony store to his MyUS account and he received his PS4 today.

The PS4 is currently sold out at most online retailers in the States including Amazon and people are selling them on eBay for around KD180 [Link]

Update: Turns out Xcite is not selling the PS4 yet so I’ve updated the post.




Categories
Apple Video Games

Kuwaiti Runner iPhone App

Kuwaiti Runner is a new iPhone app that came out yesterday. It’s a simple side scrolling running game where the aim is to avoid various obstacles while collecting different power-ups. What makes this game interesting is the fact it’s based in Kuwait and features the characters and sound bites of Kuwaiti rappers Sons of Yusuf whom I posted about just the other day.

Not the best game in the world but it’s free and available to download from the Apple Store by searching for “Kuwaiti Runner” or you can download it by clicking this [Link]




Categories
Video Games

Octopus City Blues, a locally developed video game


[YouTube]

Firas Assaad is an expat born and living Kuwait and works as a software developer in a small company in the city. Firas had always wanted to make games and so for the past 2 years he’s worked on a side project called Octopus City Blues.

I found out about Octopus City Blues last night when I got an email from a reader telling me about a Kickstarter project based from Kuwait. Firas went on Kickstarter to secure funding to help pay the other team members for their time and was hoping to get just $7,000 but with 6 days left he’s already gotten pledges of nearly $17,000. The game looks super cool and trippy plus it’s 2D which I love. You can watch the trailer on top to see the style of the game and below are some links with more information on Firas and the project:

Octopus City Blues on Kickstarter
Octopus City Blues Interview: Grab that Tentacle!
Octopus City Blues website

Thanks Hish




Categories
Video Games

GTAV in Kuwait

It’s already available at Rihab Complex but their current asking prices are hovering around KD40 to KD50. Insane.

via @thebarbecuechef




Categories
Video Games

Rent Arcade Machines

Secret Stage is a local Instagram business which I find interesting because they rent out arcade machines and deliver them to your home. The arcade machines have over 100 games built in ranging from classics like Donkey Kong and PacMan to newer releases like Street Fighter 4 and Street Fighter x Tekken. They have a bunch of different rental plans but their daily rate starts at KD40 but get cheaper if you rent them for more than a day.

If you’re interested you can check them out on instagram [Here]




Categories
Shopping Video Games

Amazon will ship PS4 and Xbox One directly to Kuwait

If you’re eager to get your hands on a PS4 or an Xbox One on launch day without having to pay ridiculous Kuwait launch day prices this is probably your best option. You can pre-order the consoles from Amazon AND Amazon will ship them directly to Kuwait bypassing your US forwarding mailbox (Shop&Ship/Borderlinx) and saving you a ton on shipping.

According to Amazon, shipping either of the two consoles to Kuwait via their AmazonGlobal Priority Shipping (averages 3-7 days) will cost you just KD14. If you’re interested here are the links to Amazon:

PlayStation 4: Standard Edition
Xbox One Console – Day One Edition

Thanks BAJS




Categories
Video Games

Giveaway: FIFA 13 and FIVE TWELVE

FIVE TWELVE is the largest videogame tournament thats been hosted in Kuwait and it will be taking place next week. The participants will be competing in EA’s FIFA 13 football game and the winner of the competition will be getting KD5,000.

FIVE TWELVE are giving away 3 copies of the FIFA 13 game along with free registration to the event (usually a KD20 fee) and all you need to do to win them is leave a comment in the post below mentioning what gaming system you have. I will then randomly choose 3 winners who each will win a copy of the game and the free registration to the tournament.

For more information on the FIVE TWELVE tournament including the rules and regulations click [Here]

Rules: Only one entry per person and please make sure you use a working email since the winner will only be contacted by email. If winner doesn’t respond another winner will be randomly chosen. Winner gets to choose the console version of FIFA 13.

Update: I closed the post for commenting and using Random.org I chose three winners and one backup. The winners are: #107 vampire, #87 hansel and #14 pickles. The backup in case one of them doesn’t reply is #94 neoark25.




Categories
Video Games

Gaming in Kuwait

If you’re into video games the video above is a bunch of interviews with some professional video game players on gamers in Kuwait. Not too exciting to watch unless you’re really into this. [YouTube]




Categories
Apple Video Games

Desert Tycoon

Desert Tycoon is an iPhone game created by two guys one of whom is Kuwaiti Abdullah Al Zabin. The game is similar to SimCity but in this case you are based in the Gulf and you start off as a humble Bedouin. Step by step you build your business empire of real estate, business, energy, and tourism assets with the aim of basically turning your city into an Arabian metropolis like how Dubai is today.

The cartoon graphics are great and the music fits the game perfectly. More importantly the game is free and available to download from the iTunes store right now. [English Version] [Arabic Version]

Update: I got an email from Abdullah with some details regarding who they are. This is what he had to say:

A brief background about us. Myself and my business partner Ali Diab started Lumba in January of this year with a simple premise: build the next generation Arab mobile entertainment company. We are based in San Francisco, actually in the same shared office where many of the [now] large mobile game developers (Pocket Gems, SuperCell, Kabam, etc.) started over the past 3 years.

Our team consists of:
– Product Managers that worked for AdMob, Yahoo, Microsoft, and Bain
– Artists and Illustrators that worked with Pixar, Dreamworks, Fox, and Disney
– Software Engineers that worked for Google
– Music composer and producer who scored music for console game titles on PC, Xbox 360, and PS3. He also produced music for Kelly Rowland, Rick Ross, Black Eyed Peas, and Nicole Scherzinger

We are taking it upon ourselves to tastefully fuse Silicon Valley tech with our Arab cultural roots for all our mobile games. We hope our first, Desert Tycoon, is representative of that.




Categories
Information Personal Reviews Video Games

Review: The Nintendo Wii U

Wii U 1

It’s pretty impressive that a company founded back in 1889 still exists today and is considered one of the most innovative and creative companies in their field. Nintendo has survived throughout these years not by sheer luck, but by being able to adapt to markets and get ahead of the game. Nintendo didn’t always make video games – it started out making playing cards and when that business was waning the CEO of the time Hiroshi Yamauchis decided to move into other businesses like instant noodles, a taxi company, and even a TV network. Eventually, Nintendo made its way in the video game business and released the NES; 27 years later, Nintendo has finally released its sixth console, the Wii U.

Nintendo’s philosophy has never been about creating the most powerful console with the best graphics, but to create a console that anyone could enjoy, developers could create fun games for, and is affordable. They constantly try to innovate without going overboard. The Nintendo 64 was the first console to introduce analogue sticks and 4 player controller ports right out of the box that competitors adapted in the future. We’re seeing similar advancements with motion controls that Nintendo introduced with the Wii and now Nintendo has taken another step forward by introducing the Wii U and the Game Pad.

Mark was able to hook me up with a Wii U from X-cite to review and I got the chance to test it out by playing Super Mario Bros U, ZombiU, Nintendo Land and Batman Arkham City.

Wii U + gamepad

The first thing I was curious about was Nintendo’s new social network called the Miiverse and so far it’s been informative, entertaining, and pretty promising. For those who don’t know, the Miiverse is where you interact with other Wii U users through a community for every app or game out for the Wii U. So if you want to discuss some Youtube videos, you can go to the Youtube community and post about it there and other users can reply or give you a “Yeah!” (equivalent to a Facebook “Like”). If you want to discuss a specific game and you’re unsure about buying it, you can go to that game’s community and ask them about it. Other times, people will draw some really elaborate drawings using the Wii U’s gamepad and the community walls turn into a temporary art exhibit. And it works well – comments are posted instantly without delay. People will comment and try to solve things. For example, I was going through the ZombiU community and found a thread with over 25 comments of gamers trying to decipher some code someone found spray-painted on a wall in the game. I wouldn’t be surprised if communities like this sprang up in the next iteration of consoles Microsoft and Sony release.




Categories
Guest Bloggers Reviews Video Games

Review: Borderlands 2

We live in an age where releasing sequels is the norm because it’s more profitable and less risky than releasing a brand new original title. So, it should be no surprise that some sequels start to feel like expansion packs to the original game instead of a true sequel. They might add a little content here and there but end up using a very similar (or the same) graphics engine and avoid fixing what could have been wrong in the first game. The good developers learn their lessons and attempt to improve every facet of the game instead of rehashing the original. I was a huge fan of the first Borderlands since I felt that it stood out among the other shooters out there mostly for its role-playing elements, random loot, a great shooting mechanic, and stylistic visuals. Even though it did a lot of things right, I felt the game had a lot more potential. The world itself felt small, the towns felt dead, and although the enemy A.I. was decent, there weren’t many variations of enemies. Add to that it had a weak storyline and a brutally disappointing ending. So when a sequel was announced, I was hopeful that Gearbox Software would learn from their first outing and release a sequel that was even better than the original. I had high expectations and I can safely say that Gearbox Software are one of the good developers since they have delivered a solid sequel that improves nearly every aspect of the original, while expanding on the formula they set up in the first game.

The premise of the game is quite simple. The villain, named Jack, wants to open a vault that is said to be home of something powerful. With this power, Jack hopes to become the all-supreme leader of Pandora. The game doesn’t take time to push you into the action; you start off on a train headed to your destination when a “complication” arises.